BETA TESTING

The Smoke is currently in beta testing. Rules, missions and Foundry tools are still being refined.

BETA DETAILS
THE SYSTEM / 003

KEEP
YOUR
BOTTLE.

Nine street stats. Two exploding dice. Six ways for a job to go. The Covenant Dice System is quick to learn and hard to forget. These rules are currently in beta testing.

125 JOBS · 12 FACTIONS · ONE CITYNORTH & EAST LONDON / THE SMOKE
YOUR CHARACTER RECORD

NINE WAYS
TO HANDLE IT.

Every stat has a die. Your choice of approach matters as much as the size of it.

MUS

MUSCLE

Lift. Shove. Kick the door in.

GRT

GRIT

Stay standing when everything hurts.

MOV

MOVES

Dodge. Run. Climb. Slip away.

WHL

WHEELS

Drive it, ride it, lose the old bill.

AIM

AIM

Hit what you are actually aiming at.

GRF

GRAFT

Locks, engines, pockets and clever hands.

SAV

SAVVY

Read the street and spot a bad deal.

FRT

FRONT

Blag. Charm. Bargain. Intimidate.

BTL

BOTTLE

Hold your nerve when it all kicks off.

GIVE IT A ROLL

SEE HOW
LUCK WORKS.

A playable demo using the actual exploding-dice rule. The target is set before Hustle is applied.

DICE PRACTICE / NO CHARACTER NEEDED

MAKE IT
COUNT.

Choose your stat and its die, pick the risk, and throw your Effort die alongside it.

FIXED TARGET NUMBER 12

Hustle is spent before the roll and is never refunded. This is a teaching demo, not a saved character sheet.

YOUR ROLL / RESULT
—
Target: 12

HAVE A GO.

Exploding dice can turn an ordinary roll into Absolute Scenes. Choose a setup, then hit the button.

EFFORT D6 + YOUR STAT DIE + MODIFIER.
MEET THE TARGET TO SUCCEED.

Max face? Roll again and add it. An exact match with the target is a success with a cost — Just About.

THE RESULT IS THE STORY

SIX WAYS IT
CAN GO DOWN.

Your margin is your roll total minus the Target Number. Not every win is clean; not every failure is the end.

−4 or less

PROPER MESS

A serious failure, with consequences.

−3 to −1

BAD LUCK

It fails and costs you.

0

JUST ABOUT

You get it done, but there is a cost.

+1 to +3

SORTED

Clean success. No fuss.

+4 to +7

SMASHED IT

Success and an extra benefit.

+8 or more

LEGENDARY

An exceptional moment.

MORE THAN A DICE ROLL

THE STREET
FIGHTS BACK.

Combat, movement, jobs and recovery all use the same shared fiction — and real consequences.

01 / DRIVING

MOTORS MATTER

Vehicle Performance replaces Effort on Wheels rolls; speed, handling, seats and chases matter. Take a taxi, or let the GM fast-travel any vehicle when a full drive isn't needed.

02 / CONSEQUENCES

HEAT IS REAL

Police notice witnessed crimes. Go loud, get clocked, then find somewhere you can lose them — and stay lost.

03 / GROWTH

REP TO 33

Grow through five tiers, gain stats, perks and Hustle, and build separate Renown with each faction.

WITNESSES HAVE EYES

HOW HOT
IS TOO HOT?

Nick a bike. Someone spots you. A car pulls out. Then the helicopter turns up. Heat makes every decision heavier — and the city remembers what it saw.

SELECT A STAR TO TEST THE HEAT

METROPOLITAN ATTENTION / SIMULATOR
WANTED

Area cars are hunting.

Patrol cars will give chase on sight.

Illustration of the rules, not a live in-game police dispatch.

A London crime roleplaying game

THE STREET
IS YOURS.
THE TROUBLE TOO.

Get the rules. Find your crew. Start with one little job and see how far the city lets you go.