BETA TESTING

The Smoke is currently in beta testing. Rules, missions and Foundry tools are still being refined.

BETA DETAILS
GET PLAYING / 005

YOUR CITY.
YOUR RULES.
YOUR CALL.

The Smoke is currently in beta testing. Bring the book to the table, or explore the developing Foundry VTT build; some rules and features will change as the game evolves.

125 JOBS · 12 FACTIONS · ONE CITYNORTH & EAST LONDON / THE SMOKE
CHOOSE YOUR WAY IN

THREE WAYS
TO GET STUCK IN.

The rules are tabletop-first. The Foundry system helps automate the moving parts, but the people and decisions are still yours.

ACTIVE BETA / NOT FINAL

We're still putting The Smoke through its paces. The tabletop rules, missions and Foundry features are currently in beta testing and may change between builds. The published releases page is the place to check which version is actually available.

SEE RELEASES AND CHANGELOGS ↗
01/

AT THE TABLE

Get the current beta player rulebook. Make your character, learn the Covenant Dice System and bring a set of polyhedral dice. The rules may change during testing.

TABLETOP FIRSTSTART WITH THE RULES
02/

ON FOUNDRY VTT

The Smoke is currently in beta testing on Foundry VTT v14, with connected maps, character sheets, the Blower, a Mission Board and vehicle play. Some features still need testing and refinement.

BETA BUILD · ONLINE GM CLIENT REQUIREDCHECK PUBLISHED BETA BUILDS
03/

GO BEYOND HACKNEY

Once the opening jobs are done, London opens up: twelve faction careers, local cases and an unfolding mystery for the GM to run.

THE CAMPAIGN / ON YOUR BIKEEXPLORE THE CAMPAIGN
PLAYERS & GM / V0.5.0 SOURCE

THE
SMOKE

THE RULEBOOK
NICK A BIKE. WORK A SHIFT.
KEEP YOUR BOTTLE. BUILD A NAME.

THE SOURCEBOOK

READ UP.
THEN GET OUT
THERE.

The current beta player-readable Homebrewery V3 source is included with this website. It covers character creation, the roll, Hustle, combat, driving, Heat, shops, progression, equipment, vehicles and four ready-to-play characters.

This is the original, editable Homebrewery source text, not a PDF. Paste it into Homebrewery V3 if you want a typeset book. The GM-only campaign book is deliberately not published here.

The bundled player book describes the v0.5.0 rules. The separate Foundry development package has since evolved; consult its changelog for implementation changes.

THE BLOWER / YOUR CITY IN YOUR POCKET

ONE PHONE.
A THOUSAND
FAVOURS.

The Blower is your crew's window onto London: the next job, the people in your pocket, sat-nav directions and live pirate radio. This website includes a small interactive preview of that handset.

Website demonstration only. The full Blower works inside The Smoke on Foundry VTT.

The Smoke vector poster of the Blower phone displaying a message from Auntie Pat
THE BLOWER / JOBS · CONTACTS · DIRECTIONS
FOUNDRY UI / RECREATED AS WEB ASSETS

SEE THE
SCREENS
IN ACTION.

These recreated assets are based on the supplied Blower and watch screenshots, giving the website a cleaner, more intentional look at the in-play interface.

The Smoke Blower dashboard interface showing Big Sal Moretti, a live radio widget, taxi and transport text, and Auntie Pat's order prompt
THE BLOWER / GAME CLIENT

THE POCKET TOOL
THAT HOLDS THE CITY.

The Blower can surface contacts, money, stations, travel cues and mission prompts in a single screen. It helps the crew feel embedded in a living London rather than reading static menu text.

Shown here as a website illustration. The deeper interactive version lives in the Foundry build.

A London-themed smartwatch screen with the time 20:27, Tuesday, 13 Oct 2026 and a yellow crescent icon
COMPANION DISPLAY / WATCH FACE

A LITTLE CLOCK.
A LOT OF MOOD.

The watch face reinforces The Smoke's day-and-night London identity and works as a useful supporting visual for timing, shifts, scene pressure or simply the feel of being out on the road.

FOR THE VIRTUAL TABLETOP

BRING
LONDON
TO LIFE.

The Foundry VTT v14 integration is in beta testing. Updates and fixes are still being worked through.

Foundry VTT The Smoke street map previewFOUNDRY VTT / GAME SYSTEM
PROJECT INSTALLATION

THE SMOKE
ON FOUNDRY.

Use the latest published release from the project's GitHub page. The release assets include the system manifest and archive when publication is complete. Back up your world before updating.

OPEN RELEASES

A version prepared locally is not automatically published. Check release availability before installing. Online GM presence is required for authoritative world updates.

QUICK ANSWERS

BEFORE YOU
GET ON THE BUS.

Is The Smoke finished?

Not yet. The Smoke is currently in beta testing. The rules, mission content and Foundry VTT tools are being playtested, so you may see changes and occasional rough edges. Check the published releases for the latest available build.

Can I play without Foundry VTT?

Yes. The player book presents the tabletop dice and character procedures, and the campaign is run by a GM. Foundry simply adds digital automation, linked maps and tools.

Is The Smoke set in real London?

The streets are based on real geography in North and East London. Characters, factions, interiors, criminal plots and game-world services are fictional.

Can players run the Foundry campaign without a narrator?

Self-play mode offers automated mission progression, but the current build still requires an online GM client to make authoritative world updates. Some social and contested outcomes need judgement.

Are the full campaign answers on this website?

No. The public site intentionally excludes the GM-only mystery, detailed mission objectives, keyed interiors and hidden campaign outcomes.

Who created The Smoke?

The Smoke is created by Pacts & Polyhedrals, with game design by Benjamin Vale. It uses the Covenant Dice System, whose separate rights holders are credited below.

A London crime roleplaying game

THE STREET
IS YOURS.
THE TROUBLE TOO.

Get the rules. Find your crew. Start with one little job and see how far the city lets you go.